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AI Insights · Timothy · October 2021

Top 5 Snake Games on Android in Sweden Q3 2021

In Q3 2021, the top 5 Snake games on Android in Sweden showcased varied performance in downloads, revenue, and active users. Detailed insights are available from Sensor Tower.

Top 5 Snake Games on Android in Sweden Q3 2021

In Q3 2021, the top 5 Snake games on the Android platform in Sweden demonstrated diverse performance across key metrics, including downloads, revenue, and active users. Here’s a closer look at how each app fared during this period.

Snake.io - Fun Snake .io Games saw a steady increase in weekly revenue, peaking at around $49 in the week of August 16. Weekly downloads fluctuated, with a noticeable dip in mid-August, dropping to approximately 1.5K, before recovering to around 2.1K by the end of September. The game maintained a strong base of weekly active users, peaking at over 22K in early August before experiencing a gradual decline to around 18.7K by the end of the quarter.

Worms Zone .io - Hungry Snake experienced a varied revenue trend, peaking at about $43 in late September. Weekly downloads reached a peak of 971 in mid-July, then gradually declined to 593 by the end of September. The game’s weekly active users peaked at over 10K in mid-July but saw a steady decline, closing the quarter at approximately 7.3K.

slither.io had relatively stable weekly revenue, with minor fluctuations, peaking at $24 in early September. Weekly downloads showed a peak in early August at 924, with a slight decline to around 619 by the end of September. The game maintained a consistent number of weekly active users, ranging between 7.7K and 9.6K throughout the quarter.

Snake Arena: Snake Game 3D saw minimal revenue, with a peak of $12 in late August. Weekly downloads increased steadily, reaching nearly 1K by the end of September. The game’s weekly active users showed a consistent upward trend, starting at around 863 in late June and rising to approximately 1.8K by the end of September.

Gravity Noodle reported no weekly revenue. However, the game experienced a significant spike in weekly downloads, peaking at 1.8K in early August before declining to 113 by the end of September. Weekly active users followed a similar trend, peaking at around 2.2K in early August and then declining to 371 by the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021